Project and Course Portfolio

This page is a collection of my projects showcasing my journey in computer science. From the very beginning to the present, these works highlight my variety of abilities and skills in computer science that i have developed over the years. Below are some of my most notable projects that either display my skills or have had a major impact on my journey.

Isopod Adventure

Isopod Adventure

Isopod Adventure was the first project i ever worked on and the project that started my journey in computer science. It was originally a piece of homework for my GCSE computer science course, back in 2016, where i was tasked to make a simple text based adventure. However, i found myself wanting to go further than the original requirements and pushed myself to add simple turn based combat and random choices before the homework deadline.

Looking back on the code i can see many ways i could improve it or make it more interesting but it still holds a special place in my heart as the project that helped me discover my love of computer science.

IBM

IBM App Competition

Back when i was in year 9, the academy my secondary was part of hosted a competition in partner ship with IBM where all students in year 9 across all the schools had to pitch an app. The first round was just a written pitch of the idea behind the app. My group and another were the only groups to make it to round two where we had to create a video for our app. Then my group made it to the finals where we had to give a presentation to the staff of IBM and a tour of the office.

While we didn't end up winning the experience taught me many valuable skills about working as a group and how to pitch an idea. The Competition also served to widen my interest in not just programming but computer science as a whole. It also to showed me that i was capable of working in programming and that i am capable of contributing something meaningful.

Into the dungeon

Into The Dungeon

Into the dungeon was one of the first big non python projects i worked on. It was made for my A level games design course where we were given a brief to make a 3d game with platforming elements. I wanted to push my self by adding a procedurally generated dungeon and turn based combat.

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Game jam 1

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Task manager

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App launcher

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Game jam 2

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Website 2

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